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NeilRobertson
GameDesigner
Description: Developed on the MProf Games Development course in a team of 9. An interpretation of a brief assigned by BAFTA to take the design of one of the winners of Young Game Designers, a text adventure, and develop it further.
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Created in Unreal Engine 4 over the course of a semester (3 months).
Role: Programmer, Assistant Designer & Assistant Animator.
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Experience: Professional development in context, Working within a team, Keeping projects on track.
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